Super smash bros melee 1.02 iso ntsc1/28/2024 Could be turned into a high-score minigame like the egg event. Mashing event where it counts the number of mash inputs while grabbed for a certain duration. Remove (optionally) immediate invincibility on doublejump for the techchase/chaingrab event so you can practice punishing jumps as well as practice combos that work despite the ability to jump I know this is probably a more technically difficult one, but have all those counts was one thing that I loved about 20XX frame count feature so you could fine tune your ledgedash timings. With that it would be great to have the ledgedash training mode show all relevant frame numbers especially number of fall frames (before jump) and number of jump frames (before airdodge). Saw on Twitter that you have multiple OSDs working. Something similar could be done to the techchase/chaingrab event. Players are rarely frame perfect and it is useful to practice pressure options that are technically unsafe but usually fine vs real opponents. Add a frame delay option for the 'Spacing on shield' event so you can practice vs imperfect oos options. This is great for new and experienced players alike.
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